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Throne Room - Polycount Contest

Created from the Polycount Throne Room contest around February 2015, spent around a month on it at the end of the day working with it. My main learning goal of the project was to learn lighting and high quality post processing techniques within UE4.

Jamie jamieson photo 1
Jamie jamieson modularity
Jamie jamieson photo 2
Jamie jamieson rock base
Jamie jamieson rock wireframe
Jamie jamieson photo 4
Jamie jamieson throne 1